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Ocarina of Time doesn’t try to hide the fact its story has roots in the biggest clichés of the fantasy genre, with a “chosen one”, a diabolical villain, and even a princess to be saved. The tree tells Link that it was poisoned by an evil force and that it is up to him to leave on a journey through the kingdom of Hyrule to save the world. One morning, however, the Great Deku Tree sends the fairy Na’vi to wake the boy up and summon him to an audience. His only friend is Saria, a girl who believes that one day Link will get his fairy and everything will be okay. He is different from every one of his colleagues and neighbors because he is the only one in his village to lack a friendly fairy to guide him – this makes Link be marginalized and bullied by the other Kokiri. The protagonist, Link, is a young Kokiri who lives in a secluded forest village. Despite some flaws, Ocarina of Time is a game that delights the player in the way it stimulates the exploration of its magical world, offering a wide range of memorable settings and situations. The game surprised players by reinventing the Zelda formula established in A Link to the Past, adapting it to accommodate the arrival of the third dimension. Released in 1998, The Legend of Zelda: Ocarina of Time has become one of the most influential titles of the action-adventure genre.
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